Rules & Regulations

TEAMS MUST REPORT 15 MINUTES PRIOR TO THE START OF THE EVENT.

  • Ten Jerseys for the players of the team
  • Playing equipment (provided at the venue to be used by individuals)
  • Refreshments : drinks, snacks and food.
  • Maximum of 8 players are allowed per team for each game. Teams are allowed to have a roster of up to 10 Players. An individual playing in the team must be a current employee/contractor of the company he/she is representing.
  • Two Super Subs are allowed, super sub can be used for a bowler, batsman or a fielder.
  • Each inning will be 8 overs per side. Last Man batting is not allowed.
  • During the course of the entire match a maximum of 4 players are allowed outside the circle (grassy area).
  • A minimum 4 bowlers have to be used, i.e. maximum of 2 overs allowed per bowler.

THERE WILL BE 2 OVERS OF POWER PLAY WHERE ONLY 2 FIELDER IS ALLOWED IN THE OUTFIELD (GRASSY AREA).

  • 1 bowling Power Play (decided by bowling team) and 1 batting power play(decided by the batting team)
  • Power play overs can be taken during anytime in the innings.
  • Any power play overs remaining would be enforced at the end of the innings.

HARD TENNIS BALL WILL BE USED FOR THE TOURNAMENT.

  • The distance between wickets will be 21 yards. Three stumps will be placed on the batting side, and three stumps will be placed at the bowler side.
  • Each team should designate 2 players from your team for umpiring responsibility. We will try to provide neutral umpire for each games. If neutral umpires are not available, the batting side captain must assign two players from the team to umpire the game.
  • In an event of dispute, the main umpire’s decision is final. The main umpire has the authority to overrule the leg umpire’s decision at any point of the game.
  • A new ball will be provided at the beginning of each inning for all the games.
  • If there is a dispute of any sorts with any call, Organizers call will be final.
  • Sledging is strictly not allowed. Verbal abuse, use of profanities etc. directed at players of the opposing team will result in penalty or suspension of the players. Under no circumstances should the safety of the players be jeopardized.
  • There will be several designated areas for garbage disposal. Water bottles and other trash items should be disposed in the designated areas only. Each team captain is responsible to make sure your team members comply.

POINTS SYSTEM AND PLAYOFFS FORMAT:

  • Teams will be divided into 3 Groups.
  • In the league games, winning team gets two points.

TEAM RANKINGS WILL BE DECIDED AS FOLLOWS:

  • Top 6 teams across the groups will automatically qualify for the playoff stage. Top 2 out of the top 6 will automatically qualify for the Semi-final. Teams ranked 3 to 6 will play two quarters to qualify for the second semi-final. Rankings will be based on (and in the order of) points, net-run-rate, head-head and coin-toss.
  • Abandoned/Tied games in the Semi-finals and Finals will be decided by “Super Over” where each team will send 1 bowler to bowl, and for the batting side, 3 batsmen. Highest score during the super over wins the tie. In the event of a tie after the “Super Over”, the winner will be determined in accordance with the following criteria:
  • The team with the most number of boundaries combined from the main match and the Super Over is the winner.
  • The team with the most number of boundaries from the main match (alone) is the winner.
  • A count-back from the final ball of the “Super Over” shall be conducted. The team with the higher scoring delivery is the winner, i.e. if Teams A and B score four runs on the last delivery of an over but Team A scores four runs and Team B scores one run on the fifth ball of an over then Team A Wins the match. Also, if a team loses two wickets during its batting portion of “Super Over”, any remaining deliveries are considered dot balls. Runs scored from illegal deliveries count towards the total for the following legal delivery.

GENERAL RULES:

All the traditional cricket rules apply. Some rules that are different are as follows.

RULES RELATED TO LBW/BYES/OVERTHROWS:

  • No Lbw (leg before wicket) and no leg byes.
  • Normal byes and overthrows are there.

NO BALL RULES ARE NORMAL:

  • Ball clearly above the waist on full/above the shoulder (there is also a free hit for over stepping).
  • Overstepping by the bowler (there is also a free hit for over stepping). On Back foot of the bowler crossing the side crease.
  • The bowler fails to give the guard (despite 1 umpire warning).
  • Fielders standing outside the circle exceeds max allowed (despite 1 umpire warning) on Fielder substituted during the game without notifying the umpire.
  • Only ways out for a no ball are run out/hitting ball twice/obstructing the fielder. Any runs scored will be added to the 1 run given for no ball.

SCORING:

  • If the ball goes over the straight boundary directly, 6 runs will be given to the batsman. If the ball rolls to the boundary line, 4 runs will be given to the batsman.
  • If the ball goes directly out of the side/back boundary fence, 2 runs will be declared.
  • If the ball rolls and goes outside the fence, 1 run will be declared.
  • If the ball rolls or goes straight in the dugout, 1 run will be declared.
  • If the ball hits the side/back fence and stays in the field, the batsman has to run between the wickets to make runs.

RULES RELATED TO CATCH:

  • Batsman is out if a catch is taken by the fielder who is in contact with the fence. However, the ball should not be in direct contact with the fence during the catch.
  • Batsman is not out if the fielder takes a catch off the bounce from the side fence.

RULES RELATED TO SUBSTITUTIONS:

  • Two Super Sub are allowed during the match, super sub can be used for a bowler, batsman or a fielder.
  • If a player gets injured, substitutions are allowed upon captains and organizers approval.